Ready Player One

Ready Player One

A Novel

Book - 2011
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"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win--and confront the real world he's always been so desperate to escape." -- publisher.
Publisher: New York : Crown Publishers, c2011.
ISBN: 9780307887443
Characteristics: 374 p. ;,25 cm.


From Library Staff

Imagine if Willie Wonka had been a video-game designer. Now imagine a world in which most people spend their time as avatars in a virtual reality. The founder of this virtual reality leaves his fortune to the first to win a contest, comprising puzzles and tasks based on 1980s popular culture. Thr... Read More »

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Mar 12, 2018

One of the best books I've read, period. This is for any 80's kid, dreamed about the 80's, video game geek, or just a guy who wants a good book to read. The plot is great and just hooks you. Once you're really into the book, you can't stop. Honestly, this book would still be great even without the pop culture references. But the non-stop 80's trivia just brings it to a whole new level. Do yourself a favor a read Ready Player One. You won't regret it.

Mar 12, 2018

I didn't grow up in the 80s, and I'm not very knowledgeable on gaming, but I loved this book! Cline does a wonderful job drawing you into the story, even if the subject matter is not your usual cup of tea. It is suspenseful, and I didn't want to put it down

Feb 27, 2018

Waiting to read this after all the fuss has been a major letdown.
This book reads like it was written by an 18-year-old for other teenagers. The storyline is somewhat interesting, but the explanations of various 80s pop culture references are tedious and the characters (especially Art3mis) are pretty one-dimensional.

Feb 21, 2018

I have got to say that this book was a blast! It sets the record for the fastest i have ever decided to read a book for a second time. I'm kind of disappointed that a movie that is (most likely) going to leave a mark on the book rather than promote it and draw interest is coming out but i suppose its not my decision. The references are easy to pick up on (even for someone who didn't grow up in the 80's) and come into the story easily. Highly suggested read. This isn't some drab predictable mass produced plot that almost every other young adult book has. At some times it's predictable but at other times it's unclear how our heroes can escape the situation. The conclusion is VERY good and this book manages to create intrigue without too much intensity or dropping too much information on the reader at one time. I found myself unable to put this book down.

Feb 15, 2018

Ok, before I say anything, I feel like I need to clear the air. I probably have a pretty large bias for this book. It's like Ernest Cline wrote this book for me. I instantly connected with it. I probably won't be able to express everything I feel right here, but I'm going to try my best:

Ready Player One takes the reader on a journey to the future and the past at the same time. Earth has become obsessed with a Virtual Reality gaming platform called The Oasis. Almost all of the book takes place within its digital realm. The story focuses on Wade Watts, a poor high school senior who attends classes within The Oasis. Wade is a Gunter - a treasure hunter on the search for James Halliday's hidden Easter Egg. Halliday was the co-creator of The Oasis, and at the end of his life, he sent The Oasis a message. Within the video, Halliday informs all Oasis users that he's hidden an "Easter Egg" - a surprise somewhere within the game. The player who deciphers all of the clues will be awarded keys, which unlock gates, which lead to the ultimate prize - ownership and sole heir to The Oasis.

Wade, also known as Parzival, happens to find the first of three keys, which catapults his character to the top of a scoreboard. He is followed closely by Art3mis, Aech, Daito, and Shoto. But after all of these players find the key, an evil corporation IOI starts shoving their own avatars through to gain the Easter Egg for themselves.

What follows is a story filled with TONS of 80's games, movies, TV, and general pop culture references alongside a well paced race to the finish line.

What might get lost along the way is the message of Virtual Reality and true real life. It's a message that we can easily apply to our own modern days. It's a message that has pulled me out of a period of depression. Twice.

I owe a lot to this book.

Honestly, this is easily in my top 5 "all time" books. Perhaps top 3...

Feb 15, 2018

Really fun read! A little predictable but lots of fun.

Feb 12, 2018

Exciting. Suspenseful. Outstanding.

I know that many people who love this book are those who grew up in the 80s; It's an endless waterfall of 80s references, anyways. Well I'm going to admit that 90% of them flew over my head, me growing up in the time of ebooks and iPhones, but that doesn't mean I didn't enjoy this book. It's now one of my favorites, too.

Cline wrote Ready Player One so miraculously. The society is something you'd exprect from an episode of Black Mirror: a world where this virtual reality is practically real life for most people. The story is like a mix of House of Secrets by Chris Columbus and Ned Vizzini and Escape from Mr. Lemoncello's Library by Chris Grabenstein, but for young and older adults. The main character, Wade, is funny and relatable, even while being down to earth about this messed up society. This odd combination of characteristics makes the novel fun to read and enjoy.

I'd recommend Ready Player One to anyone who hasn't read it

Feb 07, 2018

Do you like the 1980's? Are you into classic video games? John Hughes movies? How about geeky science fiction novels? If you do, then you might enjoy this book. If not, then I don't know what you will get out of it.

I must admit, I grew up in the 1980's and the writer, Ernest Cline definitely has his 1980's nostalgia down. He's not a casual, he's really hardcore. I found myself chuckling along to many of the references. I played many of the video games, listened to the same music, and obsessed over the same movies that appeared in this book. So, yeah, I liked it, because it was a nice trip down memory lane. I also liked how he avoided comic book geekdom, which I find mind-numbingly dull and utterly degenerate.

Anyways..... the writing is very pedestrian and the plot was very predictable. The characters were not really fleshed out and the main character was, I admit, a Mary Sue. By all standard metrics, this was a mediocre book that barely rises above the level of a fan-fic.

Still, I enjoyed it because I'm a child of the 80's. Your mileage may vary.

Jan 29, 2018

I haven't been this excited to keep returning to a book in a while. It's just a genuinely fun read and immersive experience. I kept feeling grateful to be along for the ride. The most effortlessly cool embedded references I've seen in a book since Theodore Roszak's Flicker.

Jan 25, 2018

Ready Player One is a standard adventure/quest story with a lot of 80s and gamer references in it. For someone who is familiar with gaming and the 80s, there is so much info-dumping and world building in the first 20% of the novel that it is spectacularly boring to read to via audiobook. After this first 20%, however, the novel turns more into the plot, and that's where the action picks up. I enjoyed 80% of the book thoroughly once it stopped being overly expository and focused on the plot. Worth the read before the movie comes out, but do yourself a favor and get a hard copy so you can skim the info-dumps.

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Mar 06, 2018

georgelin01 thinks this title is suitable for between the ages of 13 and 69

Jan 25, 2018

fallacyx2 thinks this title is suitable for 13 years and over

blue_hummingbird_329 thinks this title is suitable for 13 years and over

Mar 22, 2017

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blue_hawk_1180 thinks this title is suitable for between the ages of 1 and 4

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Jun 16, 2016

This kid is very poor and very alone. Being in this virtual world allows him to escape. He grows up in this society that is falling apart and only wants to find fortune. He stumbles upon his first clue into a puzzle everyone else has given up on. It leads into the most adventurous roller coaster of a lifetime, with plenty of retro 80's to go along with it.

Apr 09, 2013

An entertaining read about the 1980's "tech" looking back from 40 years in the future. Pacman, Atari 2600, and Journey are part of a quest through a completely virtual, all-encompassing universe.


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Mar 05, 2018

Coarse Language: Corse language infrequent but makes this book unsuitable for under 13 years.

Feb 04, 2016

Coarse Language: The usual swearing when frustrated, nothing out of the ordinary.


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Dec 30, 2016

“You know you've totally screwed up your life when your whole world turns to sh*t and the only person you have to talk to is your system agent software.”

Aug 13, 2016

No one in the world gets what they want and that is beautiful.

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